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Spring '23 Season
PlayVS Cup 23
PlayVS Cup '23 Info & Game Formats
PlayVS Cup '23 Info & Game Formats
Roster locks, broadcast info, and each individual PlayVS Cup title game format for Spring ‘23
April Knell avatar
Written by April Knell
Updated over a week ago

For the PlayVS Cup, new formats will be used for some title’s matches during the single elimination tournament. While a portion of these are the same as the formats found within rulebooks, there may be slight adjustments for PlayVS Cup specifically.

The game formats found within this article supersede the information inside the individual game title rulebooks. All other game title rules found within each rulebook still apply during the PlayVS Cup tournament.

Roster Locks

On May 13, 2023 at 11:59 PM, all rosters will lock. Once rosters are locked, coaches will not be able to add any new players to their active roster or bench.

Please ensure all players and backups are correctly added to your team’s roster before the lock. If you are having any problems updating your roster, please reach out to support@playvs.com.

Match Times & Broadcast Information

This will be a single elimination tournament. All matches will be scheduled for the following start time(with the exception of the Finals which is listed separately):

Match Start Time

  • 5:00 PM Eastern

  • 4:00 PM Central

  • 3:00 PM Mountain

  • 2:00 PM Pacific

Due to the nature of a national tournament, please keep in mind that your opponent may be in a very different time zone. If the original start time requires a reschedule, we encourage all participants to work together to find the optimal time to play.

On Thursday, June 1 & Friday, June 2 the following titles’ finals will be broadcastd on the official PlayVS Twitch Channel.

Thursday, June 1, 2023

  • Broadcast matches

    • Hearthstone - 1:00 PM EDT

    • Splatoon™ 3 - 3:00 PM EDT

    • Madden - 5:00 PM EDT

    • NBA2K 23 - 7:00 PM EDT

Friday, Jun 2, 2023

  • Broadcast matches

    • Rocket League Finals - 2:00 PM EDT

    • Overwatch Youth Program* Finals - 3:30 PM EDT

    • Super Smash Bros.™ Ultimate (East) - 5:00 PM EDT

    • Super Smash Bros.™ Ultimate (West) - 6:30 PM EDT

  • Non broadcast matches

    • Mario Kart (East) - 4pm EDT (non broadcast)

    • Mario Kart (West) - 4pm PDT (non broadcast)

High School Esport Titles

Rocket League

Format

Matches between each team will be played in a Best-of-Seven (Bo7) format. Winners of each match will advance to the next portion of the bracket.

Settings & Lobby Setup

The home team coach will designate a captain who will be in charge of creating the lobby and setting up the match using the requirements found in the Rocket League Game Day Protocol. All match requirements found there should be considered a part of the Rocket League (High School) rulebook.

Protocol Settings

  • Game Mode: Soccar

  • Arena: DFH Stadium

  • Team Size: 3v3

  • Bot Difficulty: No Bots

  • Region: Recommended

  • Joinable By: Name/Password

  • Team Settings: (No Change)

  • Mutator Settings: (No Change)

Important: All rules still apply outside of game specific format rules. The rest of the Rocket League Rulebook can be found here.

Madden 23

Format

Each match throughout the bracket and for finals will be a Best of Three (Bo3). The team to win two matches will be declared the winner.

Settings

  • Fatigue: On

  • Injuries: Off

  • Even Teams: On

  • Quarter Length: 5 mins

  • Game Skill: All-Madden

  • Accelerated Clock: 20 secs.

  • Weather: Off (Clear)

Game Options

I the Madden 23’s main Game Options menu, players may adjust the below Gameplay Helpers in the Madden 23’s main Game Options menu.

  • Auto Flip Defensive Play Call: On (Default)

  • Defensive Ball Hawk: On (Default)

  • Defensive Heat Seeker Assist: On (Default)

  • Defensive Switch Assist: On (Default)

  • Coach Mode: Off (Default)

Important: All rules still apply outside of game specific format rules. Please review the Madden 23 Rulebook and the Madden 23 Game Day Protocol.

Super Smash Bros.™ Ultimate

Format

This title is split between East and West leagues for PlayVS Cup ‘23. It will be a series of Best-of-Five (Bo5) games in a Best-of-Three (Bo3) set. In the event that a single team reaches two set wins before the start of a third set, a third set will not be played.

Settings

  • Game Style: Stock

  • Stocks: 3

  • Time Limit: 8 minutes

  • Final Smash Meter: Off

  • Damage Handicap: Off

  • Items: None (All Off)

  • Stage Hazards: Off

  • Spirits: Off

Important: All rules still apply outside of game specific format rules. Please review the Super Smash Bros.™ Ultimate Rulebook and the The Super Smash Bros.™ Ultimate Game Day Protocol.

Super Smash Bros.™ Ultimate will be broken down into the following groups for the East and West divisions for competitions.

Super Smash Bros.™ West

Super Smash Bros.™ East

Alaska ASAA Champions

Alabama AHSAA Champions

Arizona Region Champions

Arkansas AAA Champions

British Columbia BCSS Champions

Central Region Champions

California Region Champions

Connecticut CIAC Champions

Colorado CHSAA Champions

Washington D.C. DCSAA Champions

Hawaii HHSAA Champions

Eastern Region Champions

Mountain Region Champions

Florida FASA Champions

New Mexico NMAA Champions

Georgia GHSA Champions

Oklahoma OSSAA Champions

Illinois Region Champions

Pacific Region Champions

Kentucky KHSAA Champions

Texas Region Champions

Louisiana Region Champions

Texas TAPPS Champions

Maine MPA Champions

Texas TCSAAL Champions

Massachusetts MSAA Champions

Utah Region Champions

Michigan MHSEL Champions

Arizona CAA Champions

Mississippi MHSAA Champions

New York Region Champions

Tennessee TIAAA/TACA Champions

Virginia VHSL Champions

Mario Kart™ 8 Deluxe

Format

This title is split between East and West leagues for PlayVS Cup ‘23. Each match throughout the bracket and for finals will be a Best of Five (Bo5) games. The team to win 3 matches will be declared the winner.

Settings

  • Game Style: 150cc Team Race

  • Races Per Game: 6

  • Items: Normal Items

  • Computer Players: No COM players

  • Karts and Racers Allowed: All

  • Track Selection: Random

  • Team Roster Submission: Team rosters must be submitted with substitutes in place if needed before the start of a game round.

Important: All rules still apply outside of game specific format rules. The review the Mario Kart™ 8 Deluxe Rulebook and the Mario Kart™ 8 Deluxe Game Day Protocol.

Mario Kart™ 8 Deluxe will be broken down into the following groups for the East and West divisions for competitions.

Mario Kart™ 8 Deluxe West

Mario Kart™ 8 Deluxe East

Coastal Region Champions

Arkansas AAA Champions

Mountain Region Champions

Central Region Champions

Oklahoma OSSAA Champions

Eastern Region Champions

Pacific Region Champions

Georgia GHSA Champions

Texas Region Champions

Kentucky KHSAA Champions

Colorado CHSAA Champion

New Mexico NMAA Champions

Hearthstone

Format

Each match throughout the bracket and for finals will be a Best-of-5 (Bo5). The team to win 3 matches will be declared the winner.

  • Series: Best of 5

  • Format: Standard Conquest

  • Teams each consist of groups of three (3) players using three (3) different classes each.

Games will be played in Conquest Format, in which each team brings three (3) different classes. A team can only bring one deck for each class. Each player will be the “pilot” of one of the three decks the team brings and compete in a match consisting of a best of 5 game series. The pilot will be in charge of deciding the moves in the game while the other two teammates watch and help with strategy. Teammates will be able to take notes and help the pilot with their decisions during each game. Each time a team wins with a certain class, they will no longer be able to use that class for the remainder of the match.

Cardbacks: For the championship broadcast, cardbacks will be assigned as follows. The Home Team will be able to pick any cardback that is not the default card back. The Away team will be assigned the default cardback.

Important: All rules still apply outside of game specific format rules. Please review the Hearthstone Rulebook and the Hearthstone Game Day Protocol.

NBA 2K

Format

This will be a single Best-of-Three (BO3) match. In the event that a single team reaches two game wins before the start of a third game, the third game will not be required to be played.

Settings

  • Game Mode: Private Match

  • Game Style: Superstar

  • Quarter Length: 5 minutes

Important: All rules still apply outside of game specific format rules. Please review the NBA 2K Rulebook and the NBA 2K Game Day Protocol.

Splatoon™ 3

Format

Each match throughout the bracket and for finals will be a Best-of-Five (Bo5). The first team to win three games will be declared the winner.

Settings

  • Team Size: 4 vs 4

  • Best-of-5 Games

    • The first team to win 3 out of 5 games will win the match. Any remaining games in the series will not need to be played.

    • In the event one of the below game modes is deactivated by the publisher, play should continue in the intended game order. Circling back to the top of the order in the event the series goes to Game 5.

  • Game Mode Order

    • Game 1 - Turf War

    • Game 2 - Rainmaker

    • Game 3 - Splat Zones

    • Game 4 - Tower Control

    • Game 5 - Clam Blitz

  • Additional Game Settings Applied
    There are two alternate settings that should stay off (set to off by default)

    • Recon On/Off: OFF (Default)

    • Primary Gear Abilities Only: OFF (Default)

  • Weapons & Gear

    • Weapons/Gear: Anything a player has unlocked may be used, except that Splatfest Tees are not allowed to be worn. Any player wearing a Splatfest Tee may result in an automatic loss for their Team at PlayVS' discretion.

Important: All rules still apply outside of game specific format rules. The rest of the Splatoon™ 3 Rulebook and the Splatoon™ 3 Game Day Protocol.


Youth Program* Esport Title

Overwatch* 2

All Overwatch games will be played on the Live service version of the title currently released at the time of matches.

Format

Matches between each team will be played in a Best of Five (Bo5) format. Winners of each match will advance to the next portion of the bracket

Settings

Game Mode Selection

Each match will follow the Game Mode order listed below with the map pool selection listed besides it. Teams MUST follow the Game Mode order, if an incorrect Game Mode is selected for a game, the game must be restarted before a “Game of Record” has been established as per section 1.3 of the Overwatch Youth Program* rulebook. Failure to restart the game with the proper game mode may result in action being taken against the host’s team by League officials.

Game Mode Order & Map Pool

Game Mode

Map Pool

Game 1: Control

Nepal, Lijiang Tower, Ilios, Oasis, Antarctic Peninsula

Game 2: Push

New Queen Street, Colosseo, Esperança

Game 3: Escort

Junkertown, Circuit Royal, Dorado, Havana, Rialto, Shambali Monastery

Game 4: Hybrid

Blizzard World, King’s Row, Midtown, Paraiso

Game 5: Control

Nepal, Lijiang Tower, Ilios, Oasis, Antarctic Peninsula

Game 6 (Tiebreaker ONLY): Control

Lijiang Tower

Map and Side Selection

The losing team of the first game will have map selection. The losing team will determine the map, while the winning team will have side selection. (Note: In the lobby, Team 1 will always defend first and Team 2 will always attack first).

Map Selection

Side Selection

Higher Seed ➤ Picks Map 1

Loser of Map 1 ➤ Picks Map 2

Winner of Map 1 ➤ Selects Side

Loser of Map 2 ➤ Picks Map 3

Winner of Map 2 ➤ Selects Side

Loser of Map 3 ➤ Picks Map 4

Winner of Map 3 ➤ Selects Side

Loser of Map 4 ➤ Picks Map 5

Winner of Map 4 ➤ Selects Side

All rules still apply outside of game specific format rules. Please review the Overwatch 2 Youth Program* Rulebook and the Overwatch 2 Game Day Protocol.

*Game not affiliated with the NFHS and State Associations.

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