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Brawlhalla Match Instructions

The Brawlhalla Match Instructions for scholastic leagues.

Updated over a week ago

Overview

    • Tournament format: Best-of-Three (Bo3)

  1. Join the lobby and Ready Up within the grace period.

  2. Communicate via Match Lobby Chat.

  3. Home teams will create private matches and send invitations.

  4. Spectators are approved using Match Lobby Chat per Section 7.7 Match Spectating of the league’s Competition Rulebook.

  5. If there are any issues, finish the current game, notify PlayVS Support for assistance.

Please review the PlayVS Game Day Protocol.


Setting Up the Match

If the lobby is already created and shared in the lobby chat, continue to Match Protocol (All Players).

Create the Custom Game (Home Team)

  1. Open Brawlhalla.

  2. Navigate to Custom Game Room > Create Room > Private Room.

  3. Open Settings > Lobby.

  4. Select the middle 1v1 icon to set all rules to Tournament 1v1.

  5. Set the Region to match your league’s location.

    • Eastern and Central Leagues: US East

    • Pacific Leagues: US West

  6. Click Confirm.

  7. Share the Room Code (the 6-digit number at the top of the lobby) in Match Lobby Chat.

Join the Custom Game (Away Team)

  1. Open Brawlhalla.

  2. Select Custom Game Room > Join Room.

  3. Enter the room code shared by the home team in the match lobby chat, and click Join.

  4. Confirm the settings display Tournament 1v1 and the correct region.


Match Protocol (All Players)

  • Select your Legend and click Confirm.

  • Once both players have selected Confirm, the home team selects Ready for Battle.

  • Perform the in-game stage striking.

    • The first team to strike will be the home team for game 1, or the winning team from the previous game for games 2 and 3.

      • The first team strikes 5 maps.

      • The second team strikes 2 maps.

      • The remaining map will be chosen automatically.

  • Once the game is complete, both teams will confirm the results using the PlayVS Match Assistant.

    • If the 8-minute timer reaches zero, sudden death will occur automatically for players to finish the game.

    • If a disconnection occurs, refer to section 1.5 Stoppage of Play: Player Disconnection in the Brawlhalla Rulebook.


Post-Match Process

  • After both teams agree to the final game's result using the PlayVS Match Assistant, the match will be complete, and results will be recorded.

  • Take in-game screenshots at the end of each game for your records.

  • If the Match Assistant is skipped, coaches are responsible for verifying that results have been reported manually.

  • Matches without results will be quarantined and risk a match loss for both teams by default.

  • If the results are inaccurate, contact PlayVS Support for further assistance.

By default, rulebooks overrule match instructions. Please reach out to PlayVS Support if you find conflicting information.

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