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League of Legends Match Instructions
League of Legends Match Instructions

The League of Legends Match Instructions for Scholastic Leagues

Updated over a month ago

Overview

    • Season Format: Best-of-Three (Bo3) on Summoner’s Rift

  1. Join the lobby and Ready Up within the 30-minute grace period.

  2. Communicate via Match Lobby Chat.

  3. Teams will use Tournament Codes (called Game Codes) to join lobbies.

  4. If Game Codes are unavailable, use the Custom Lobby Process steps below.

  5. Spectators are approved using Match Lobby Chat per Section 7.7 Match Spectating of the league’s Competition Rulebook.

  6. If there are any issues, finish the current game, exit the lobby, and notify PlayVS Support for further assistance.

Please review the PlayVS Game Day Protocol details.


Setting Up the Match

All games in a match must be played, completed, and have results reported for a match to be considered complete.

Spectating Protocol

  1. Open League of Legends.

  2. Click Play.

  3. Click the Trophy Icon in the top-right.

  4. Click Game 1 Code to copy the code.

  5. Paste the Tournament Code in the in-game pop-up.

If the Tournament Code is not copied over, contact PlayVS Support.

Player Protocol

  1. Open League of Legends.

  2. Click Play.

  3. Click the Trophy Icon in the top-right.

  4. Open PlayVS Match Lobby page and follow the Match Assistant process.

  5. In Match Assistant, when you reach the Tournament Code step, click Game 1 Code to copy the code.

    • When you reach the 2nd game, it will update to Game 2 Code. For game 3, it will update to Game 3 Code, and so on.

  6. Paste the Tournament Code in the in-game pop-up.

  7. Determine sides using the Side Selection & Draft Protocol below.

  8. Players should join from top to bottom in order of their respective role.

    • Top

    • Jungle

    • Mid

    • ADC

    • Support

  9. Type “R” or “Ready” using the in-game chat when ready.

  10. When both teams are ready, the Party Owner clicks Start Game.

    • The Party Owner icon is next to the account name within the League of Legends client.​

  11. After the game is complete, copy the next game code and repeat the protocol steps above until the match is complete.

  12. If a player or team disconnection occurs, refer to Rulebook section 1.4 Stoppage of Play.

Side Selection & Draft Process

  • Home Team chooses a side for Game 1.

  • Away Team chooses a side for Game 2.

  • For Game 3, the losing team from Game 2 chooses a side.

    • For Playoffs, the Higher Seed chooses a side for Game 3.

  • If a champion is incorrectly banned or selected, report the error immediately in chat using the Reset Draft Process below.

Reset Draft Process

  • Do not continue the Draft.

  • Share in the PlayVS Lobby Chat that you need to reset with:

    • The pick/ban that was incorrect.

    • The intended pick.

  • Have all players exit the draft.

  • Use the same Game 1 Code to rejoin the lobby.

  • Click Start Match to restart the draft.

  • Replicate all picks and bans leading up to when the reset occurred.

  • Pick or ban the correct champion, and continue.

Custom Lobby Process

Create the Custom Lobby (Home Team)

  1. Click Play.

  2. Select Summoner’s Rift.

  3. Choose Create Custom to create a match.

  4. Confirm the settings:

    • Change game type to Tournament Draft.

    • Allow all spectators.

  5. Use your team name and date as the lobby name, and select a secure password of your choosing.

  6. Share the lobby name, password, and side selection in the Match Lobby Chat.

Join the Custom Lobby (All Remaining Players)

  1. Click Play.

  2. Select Custom.

  3. Locate the lobby name listed in your PlayVS Match Lobby Chat, and then use the provided password to join the lobby.

  4. From here, participants can continue from the above Player Protocol Step 4.

Post-Match Process

  • Lobby codes automatically record match results and in-game statistics.

  • Take in-game screenshots at the end of each game for your records.

  • If game codes are not used, coaches are responsible for verifying that results have been reported manually.

  • Matches without results will be quarantined, and risk a match loss for both teams by default.

  • If results are not accurate, then contact PlayVS Support for further assistance.

By default, Rulebooks overrule Match Instructions. Please reach out to support if you find any conflicting information.

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