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Super Smash Bros.™ Ultimate
Super Smash Bros.™ Ultimate Game Day Protocol
Super Smash Bros.™ Ultimate Game Day Protocol
Updated over a week ago

Overview

  1. Teams each consist of three (3) starting players.

  2. Join the lobby within the 30-minute grace period.

  3. Communicate via Match Lobby Chat.

  4. Home Teams will create private matches and provide Arena details.

  5. In-game spectators are not allowed for Super Smash Bros.™ Ultimate matches per Section 7.7.2 of the High School Competition Rulebook.

  6. In the event of any issues, pause and notify PlayVS Support for further assistance.


IT Steps: Day of match (at least 1 hour before)

  1. Restart each console.

  2. Launch Super Smash Bros.™ Ultimate to check for system or game updates.

  3. Have your IT department on standby if any technical issues arise.

PlayVS Tip: Give your season schedule to the IT department so they know when you are competing!

Setting Up the Match

  1. Log into their PlayVS account.

  2. Locate your matchup, and click “Open Match”

    • If you see “Opponent TBD” your team will need to Join the Match Queue

    • Once paired up, continue to Step 3.

      • PlayVS Tip: Say hi to your opponent in PlayVS Lobby Chat!

  3. Click Ready Up.

  4. Click Start.

  5. Confirm your starting roster.

  6. Confirm your opponent’s starting roster.

  7. Use the drop-down to select your Starting player for Game 1.

  8. Click Choose Your Character.

  9. Use the drop-down to select your Fighter, then click “Confirm”.

  10. View the Fighter matchup, then click “Continue”.

  11. Complete Stage Striking.

  12. Once you reach the Match Preview page, create the arena using the steps below.

Note: If the lobby is already created and shared in Lobby Chat, continue to Match Protocol (All Players)

Create the Custom Arena (Home Team)

  1. Open Super Smash Bros.™ Ultimate.

  2. Select “Online”.

  3. Select “Smash”.

  4. Select “Battle Arenas” then “Create Arena”.

  5. Ensure the correct in-game settings are setup as shown in Rulebook Section 3.3.4.

    • PlayVS Tip: After creating the lobby for the first time, save the ruleset as “PlayVS” for quick selection in future practices & matches

  6. If “No Password” is shown at the top, then press “X” to require a password.

  7. Press “+” or select “Next”.

  8. Use the Team Name as the Lobby.

  9. Choose a unique password (Max. of 8 numbers).

  10. Click “Create Arena”.

  11. Share the Arena ID (Upper-Right) and Password in PlayVS Match Lobby Chat.

  12. Click your Profile Icon and drop it in the boxing ring-style area of the Arena.

Note: The Arena will close if a game does not promptly begin. If it closes, the Home Team must immediately recreate the lobby and re-share the Arena ID & Password in Match Lobby Chat.

Join the Custom Arena (Away Team)

  1. Open Super Smash Bros.™ Ultimate.

  2. Select “Online”.

  3. Select “Smash”.

  4. Select “Battle Arenas” then “Join Arena”.

  5. Select “Enter Arena ID”.

  6. Enter the 5-character Arena ID from Match Lobby Chat.

  7. Enter the Password.

  8. Click your Profile Icon and drop it in the boxing ring-style area of the Arena.

Match Protocol (All Players)

PlayVS Tip: Teams competing from one console should let their opponent know via Match Lobby Chat to avoid confusion.

  1. In the bottom-right of the Arena, select your fighter.

  2. The home team will choose the selected stage.

  3. Once ready, both players join the ring.

  4. Click “+” to begin the countdown.

  5. Play Game 1.

  6. Once Game 1 is complete, return to the PlayVS match lobby to report the results and continue the set as stated in Rulebook Section 3.5.

  7. Once the set is complete, teams will select their starting player for the next set.

  8. Repeat the previous steps until the first three sets are completed.

  9. If needed, rosters will reset and any player will be eligible to compete in Set 4.

  10. If needed, teams can select either of the remaining two players to compete in Set 5.

Skip Assistant Protocol

Note: This feature is will skip the Super Smash Bros.™ Ultimate match assistant. Player capabilities will be limited, stage-striking and fighter selection must be handled via Match Lobby Chat, and results must be reported manually.

  1. Click “Game Settings”.

  2. Click “Skip Assistant”.

  3. Confirm that you want to Skip the Match Assistant.

  4. Continue the match using Lobby Chat.

Post Match Protocol

  • After both teams agree to the final game's result using the PlayVS Match Assistant, the match will complete and results will be recorded.

  • Take in-game screenshots at the end of each game for your records.

  • If the Match Assistant is skipped, teams must perform stage/fighter selection processes in chat, and coaches are responsible for verifying that results have been reported manually

  • Matches without results will be quarantined, and risk a match loss for both teams by default.

  • If results are not accurate, then contact PlayVS Support for further assistance.

Helpful Guides for Game Day

Important: By default, rulebooks overrule game day protocols. Please reach out to support if you find conflicting information.


Changelog

V4.0 - 9/8/23 // Updated for the 23/24 Season

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