Overview
Review the Pokémon UNITE Rulebook.
Season Format: Best-of-Three (Bo3) games
Playoffs Format: Best-of-Five (Bo5) games
Join the lobby and Ready Up within the grace period.
Communicate via Match Lobby Chat.
Home teams will create private matches and send invitations.
If there are any issues during the match, finish the current game, then notify PlayVS Support.
Please review the PlayVS Game Day Protocol.
Setting Up the Match
Create the Custom Game (Home Team)
Open Pokémon UNITE
Select the Tournament Icon (above the Events icon)
Select Theia Sky Ruins (Draft Pick) and enable the following custom rules:
All held items at max grade
All held items unlocked
All UNITE licenses unlocked
All battle items unlocked
Draft pick priority team: Top team
Server selection set to Auto, unless otherwise approved by League Officials
Assign players to the correct team
Share the Lobby ID with all players in Match Lobby Chat
Join the Custom Game (Away Team)
Open Pokémon UNITE
From the Pokémon UNITE Menu, select Lobby Search
Input Lobby ID shared by the home team and join
Verify the custom rules and map are correct
Side Selection and Draft Process
Each team will compete as either top side (purple team) or bottom side (orange team) for each game. View 3.2 Side Selection in the Pokémon UNITE Rulebook for details on choosing sides.
The top side team will receive draft pick priority.
Slot 4 and slot 5 for top/bottom sides of the lobby (Left-to-Right) will choose bans for their respective teams.
Slots 1-5 for top/bottom sides of the lobby (Left-to-Right) will pick in order as shown in the Pick Phase. View 3.2 Tournament Draft in the Pokémon UNITE Rulebook.
Teams can choose not to ban Pokémon.
Match Protocol (All Players)
With both teams ready, the match can begin!
Follow section 3.2 Side Selection in the Pokémon UNITE Rulebook.
If an error occurs during the draft phase, refer to 1.7 Error During Tournament Draft in the Pokémon UNITE Rulebook.
If a disconnection occurs - refer to section 1.5 Stoppage of Play in the Pokémon UNITE Rulebook for details.
Once the game is complete, both teams will report the result using the Match Assistant.
Select Battle Again or Repeat Custom Game Creation and join steps.
Repeat the previous protocol steps until the match is complete.
Post-Match Process
After both teams agree to the final game's result using the PlayVS Match Assistant, the match will be complete, and the results will be recorded.
Take in-game screenshots at the end of each game for your records.
If the Match Assistant is skipped, coaches are responsible for verifying their results have been reported manually
Matches without results will be quarantined and risk a match loss for both teams by default.
If the results are inaccurate, contact PlayVS Support for further assistance.
By default, rulebooks overrule match instructions. Please reach out to PlayVS Support if you find conflicting information.