Teams will have 30 minutes after match start time to join the lobby. Failure to do so will result in a forfeit.
The Home Team creates the private matches following the instructions displayed on PlayVS and must only start the game after both players have entered the lobby,
Coaches must be in the room monitoring while matches are in session.
Coaches and players are encouraged to communicate with the opposing team via the lobby chat.
Spectators may join the match using the built-in spectator function.
IT Steps: Day of match (at least 1 hour before)
Restart each console and computer.
Update the patch for the game by starting the game on each console and computer as this will trigger a check for any updates.
Give your IT department a heads up and have them on standby if any technical issues come up during matches.
Custom Match Join Instructions
To join a custom match in Rocket League, open up the game client & select Play, Custom Games, Private Match, and then Join Private Match.
Enter Credentials - You will then be asked for the match's credentials.
Name: Enter the Home Team's name
Need Help? - Check with your teammates & opponents in Match Lobby Chat to make sure your credentials are correct.
Custom Match Setup Instructions
To set up a custom match in Rocket League, open up the game client & select Play, Custom Games, Private Match, and then Create Private Match.
Enter the correct match settings:
Game Mode: Soccar
Arena: DFH Stadium
Team Size: 3v3
Bot Difficulty: No Bots
Joinable By: Name/Password
Team Settings: (No Change)
Mutator Settings: (No Change)
Click Create Match.
You will then be asked to create the match's credentials:
Name: Enter your team's name
Post the match name & password in Match Lobby Chat for everyone to join quickly & easily. Once all players accept the invitation and join the match, the game will start.
Players will share the results of each game and any screenshots with their coach.
All coaches are responsible for inputting the results of all games of the match within 2 hours of the last game played.
All coaches will input the results by selecting "Add Game Results" from "Mission Control".
Opponents will have 30 minutes to accept the match request. In the event that the opposing team does not show up within this 30 minute window, the match can be recorded as “Opponent Forfeit”.
Important: By default, rulebooks overrule game day protocols. Please reach out to support if you find conflicting information.
2022-2023 V2.0 // 09/09/22
V2.0 - Updated Sept 9, 2022 JM // Updated Post Game Process